Post October Update
First update after the game's release! This was honestly a pretty small update, but I kept adding little bits and worked slowly, so it took longer than expected to get.
Features (Or Gameplay? What do you name these categories?)
-Weapons now have 5 different levels of strength
-Weapons can be upgraded by picking up copies
-Weapon levels persist throughout the run
-Fixed optical glitch where textures could be rendered through walls
-Fixed optical glitch where particles travel through walls
-Removed unescessary assets (should cause the game to run just a littttttle better)
Get Gluten Newton
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